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Overtrick
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Devlog
Overtrick v0.5: Flush Trumps, Finesse, and More New Special Cards
August 21, 2025
by
celloloops
This update introduces a fresh batch of special cards—some built for beginners, some with a touch of strategic spice—along with balance changes to keep things fair and fun. 🎴What’s new? New s...
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Overtrick v0.4: Visual Update and Opponent AI
August 18, 2025
by
celloloops
🚀 Two Big Updates Complete Visual Update. I retired the pixel art for an Art Deco-inspired look. Better Opponent AI. A minor bugfix resulted in far more challenging AI opponents. The visual update...
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Overtrick v0.3: Bridge with a Side of Juice
August 11, 2025
by
celloloops
Bridge is basically a perfect game. So how do you make a perfect game even better? Answer: Juice . In game dev, “juice” means the satisfying effects and animations that make every click, drag, and...
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Overtrick v0.2: New "Special Card" Mechanics
August 05, 2025
by
celloloops
Big gameplay update: special abilities are now separate cards! This allows players to be much more strategic in using them. Before the update, special abilities were attached to normal playing cards,...
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Overtrick Devlog #1: Turning Bridge into a Single-Player Deckbuilder
August 01, 2025
by
celloloops
As a kid, I was obsessed with Bridge. I’d endlessly lobby for it on family game nights. In the summer, I’d make my grandparents play. I learned three-player variants like Dummy Bridge, and even tw...
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